# import pygame
import pygame
from pygame.locals import *

#main aim class
class Aim(pygame.sprite.Sprite):
    "this is the aiming image sprite"
    # constants
    images = []
    
    def __init__(self):
        pygame.sprite.Sprite.__init__(self, self.containers)
        self.end = (0, 0)
        self.image = self.images[0]
        self.rect = self.image.get_rect(center = self.end)
        
    def check(self, mouse_position):
        "supply mouse position"      
        self.end = mouse_position
        self.rect = self.image.get_rect(center = self.end)
